A drinking game built around the DBD survivor wheel — sip, shot, or chug depending on how the match goes.
DIFF 2.3·IMPACT 4.2
Challenge wheel lists
Challenge lists for the wheel, shared by the community. Apply one, branch your own version, or vote for the best.
A drinking game built around the DBD survivor wheel — sip, shot, or chug depending on how the match goes.
DIFF 2.3·IMPACT 4.2
Coordination challenges for a survive-with-friends squad — built to shake up how your group plays together.
DIFF 4.2·IMPACT 4.0
Hardcore/No-Mercy theme — the killer gets nothing but pressure. No perks, no addons, no shortcuts.
DIFF 5.4·IMPACT 2.9
Hardcore/No-Mercy theme — a stripped-down, self-imposed gauntlet for killer mains who want the run of their life.
DIFF 6.9·IMPACT 4.3
Casual/Chill theme — low-stakes, low-toxicity challenges for a relaxed stream or bringing new viewers along for the ride.
DIFF 3.9·IMPACT 2.0
Casual/Chill theme — a laid-back killer set that keeps the trial fun without being a pushover.
DIFF 4.7·IMPACT 2.4
Chaos/Meme theme — pure comedy energy, built for clips over competence.
DIFF 4.5·IMPACT 3.5
Chaos/Meme theme — self-inflicted suffering played for laughs, not efficiency.
DIFF 5.0·IMPACT 3.2
Comp/Meta theme — mirrors the etiquette and bans of the competitive DBD scene.
DIFF 4.0·IMPACT 1.8
Comp/Meta theme — bans the current meta perks to force creative, off-book plays.
DIFF 3.8·IMPACT 2.3
Solo-queue theme — simulates the struggle of playing with zero comms and zero coordination.
DIFF 3.3·IMPACT 2.5
Killer Main Torment theme — every crutch killer mains complain about losing, stacked into one trial.
DIFF 4.7·IMPACT 2.7
Multi-round SWF format — pick 2-3 of these swap triggers before loading in. Every time the trigger fires during the match, the named thing swaps between teammates.
DIFF 3.3·IMPACT 2.7
Multi-round SWF format — a rotating-obligation game. Something in your loadout or role keeps moving to a new player on a timer or trigger.
DIFF 3.6·IMPACT 3.2
Roleplay format — each player locks in a persona for the whole match and commits to the bit, win or lose.
DIFF 4.2·IMPACT 2.7
Roleplay format — pick a killer persona and stay in character for the whole trial, no matter what the survivors do.
DIFF 4.0·IMPACT 2.6
Multi-round SWF format — one player is "the leader" each round. Everyone else mirrors their calls exactly, Simon-Says style.
DIFF 4.2·IMPACT 3.3
Real self-imposed challenges pulled from actual player threads (Steam community discussions) — specific killer/perk/add-on gimmicks people genuinely run for fun.
DIFF 5.7·IMPACT 3.1
Real self-imposed challenges pulled from actual player threads (Steam community discussions) — specific, well-known bits people genuinely run for fun.
DIFF 4.8·IMPACT 2.7